Gear: Age of Sail Armor

Plate Armor

When metalurgy becomes advanced enough to forge strong, tough sheets of metal plate, and when the skill of the armorer becomes masterful enough to produce clever articulated harnesses, one reaches the pinnacle of pre-modern armor technology. With this level of metalurgy, pre-industrial sectional plate armor will have +1 to Mech Armor Score.

Steel plate armor has a Temperature Resistance Score of +6.

DescriptionProtectsArmor ScoreInjury
Susc.
BluntPadMassPriceActivation
MechBurnArc
Plate Cuirass4-5+1-1½c +1½ +53.5304
Breastplate4-5+1-1½c +2 +52207(5f,9b)
Helmet1+1-1½c +3 +51.2126(8f,4b)
Helm1+1-1½c +2½ +51.8154(5f,3b)
Great Helm1+1-1½c +2½ +51.815(3f)
Plate Armor Suit4-5
2-3,6-10
+1
+0
-1½
-2½
c
c
+1
+5
+4

12120

  • Plate Cuirass: A cuirass made of a tightly interlocking breastplate and backplate, each forged from a single piece of steel.
  • Breastplate: A sculpted piece of steel to cover the chest and abdomen.
  • Helmet: A helmet protects the crown and back of the head, and commonly has nose guards or cheek guards to protect parts of the face while still allowing enough space for breathing and good vision and hearing.
  • Helm: A helm provides more coverage than a helmet, typically covering part of the neck and most of the face. The narrow eye-slits can impede vision and the full metal covering will interfere with hearing and use of your mouth and nose, giving -2 to Awareness, -2 to Vigor for Breath recovery rolls, and -2 to Awareness for anyone to hear your speach.
  • Great Helm: A large helm providing full coverage of the head and neck. When worn, it gives a -2 to Awareness, -2 to Vigor for Breath recovery rolls, and -2 to Awareness for anyone to hear your speach. Many varieties feature a visor – with the visor open there is no penalty to Awareness but the Activation is 4 (7f).
  • Plate Armor Suit: A fully armored suit of expertly interlocking plates to provide full protection for the body and limbs.

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