Like most carnivorans, procyonids and ailurids tend to have an excellent sense of smell, acute hearing, and eyesight which is good at seeing in low light levels and detecting motion but not so good at picking out details. Most have facial vibrissae, but some also have highly developed sense of touch in their hands as well and use their hands to grasp, manipulate food, explore, and forage.
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The Captive checkbox is for animals that have been kept in captivity all their lives, without the ability to hone their reflexes, muscles, and skills like their wild relatives. It would be appropriate for zoo animals.
Marking the T? checkbox will give you the stats in template form with all costs listed, otherwise you get a stat sheet as for a character.
Marking the HR? checkbox will print the information using all my house rules. Otherwise, the stats will be as compatable with plain vanilla GURPS as possible (although several custom advantages and disadvantages will be present, see my Traits page).
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