Chang-MacDonald TAV Armored Combat Utility Vehicle |
The TAV is a modified T-25 Explorer with stealth to avoid attacks, sufficient armor to protect from smallarms fire, and a beefed-up suspension to handle the extra weight. It is primarily used to transport infantry and light cargo behind front lines, but the armor and stealth gives it some degree of survivability in dangerous areas.
The usual command crew is one driver.
Each seat can be swapped out for a loading rack for 10 Katar robots or makes room for a single Mjölnir folded for stowage; removing three seats gives room for a rack of 100 SwarmBots.
| | Attributes- Size: +5
- Density: -½
- Traction Strength: +15
- Coordination: +0
- Vigor: +0
- Smarts: -4
- Awareness: +0 [Compute +7]
- Charisma: -4
Specs- 1 m³ cargo space
- Seats 7 Size +0 occupants
Traits- Invisibility +4
- Noise Reduction +2
- Radar Stealth +4
- Resistant (electric shock) +2
- Restricted Motion: Stiff Torso
- Thermal Cloak
Skills- Evade +2
- Hack +2, Compute +7
- Sneak +2, Compute +7
- Speak (languages in database) -1, Compute +3
- Spot +0, Compute +5
Gear- Camera, Improved
- Computer: Compute +17
- Lidar, Navigational
- Vehicular Multiscanner
Software- Cyber Security, Score +2, Compute +4
- Task (cyber defense), Score +2, Compute +7
Net Compute Requirement: +12 | Penetration Limit: 2d6, +6 Injury Susceptibility: -12
Large Wound Limit: +12 | Wound Score Limit: +15¼ |
Action Score: -1 | Action Points: 4 | Base Move: 7 Drive:
| Maneuver: 32 | | Road Speed: 250 (200 km/h) | Range: 1000 km | | Off-Road Speed: 65 (60 km/h) | | Stability: +2 | Handling: +0 | Thresholds
| Penalty | -1 | -2 | -3 | -4 | -5 | -6 | -7 | Control | 350 | 450 | 600 | 800 | 1200 | 1700 | 2500 | Encumbr. | 650 | 1400 | 2500 | 3500 | 5000 | 7000 | 11000 |
| ArmorDescription | Protects | Armor Score | Blunt | Pad | Activation | Armor Plates | 1-10 | +11 | 12 | 5 |
Mass: 5 tons Price: $80 k
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Chang-MacDonald GH-14 Panther Infantry Fighting Vehicle |
The GH-14 Panther is an infantry fighting vehicle based on the chassis of the GH-11 Land Truck.
It has a crew of two - one commander/driver, and one gunner, although to a large extent this means telling the IFV where to go and what to shoot at.
The back has seats for two sapient robot squad commanders, and overhead rail-racks along which can slide robots folded for stowage.
A rack of 12 Katar robots (three typical squads) takes up 1 m², a rack of 100 SwarmBots occupies 1.5 m², and a single Mjölnir takes up 0.5 m².
Usually, several cubic meters of cargo space are left for equipment and supplies.
| | Attributes- Size: +5½
- Density: -½
- Traction Strength: +15
- Coordination: +0
- Precision: +4
- Vigor: +0
- Smarts: -4
- Awareness: +0 [Compute +7]
- Charisma: -4
Specs- 8 m³ cargo space
- Seats 4 Size +0 occupants
Traits- Invisibility +4
- Noise Reduction +2
- Radar Stealth +4
- Resistant (electric shock) +2
- Restricted Motion: Stiff Torso
- Thermal Cloak
Skills- Evade +2
- Hack +2, Compute +7
- Shoot +2
- Sneak +2, Compute +7
- Speak (languages in database) -1, Compute +3
- Spot +2, Compute +7
- Tactics +2, Compute +7
Gear- Camera, Improved
- Computer: Compute +17
- Needle Cannon
- Strike Laser
- Survey Quantum Lidar
- Vehicular Quantum Multiscanner
Software- Cyber Security, Score +2, Compute +4
- Tactical Coordination
- Targeting, Score +2
- Task (armor infantry combat), Score +2, Compute +7
- Task (cyber defense), Score +2, Compute +7
Net Compute Requirement: +13 | Penetration Limit: 2d6, +6½ Injury Susceptibility: -13
Large Wound Limit: +12½ | Wound Score Limit: +15¾ |
Action Score: -1¼ | Action Points: 3.8 | Base Move: 7.5 Drive:
| Maneuver: 25 | | Road Speed: 280 (200 km/h) | Range: 1000 km | | Off-Road Speed: 65 (55 km/h) | | Stability: +2 | Handling: +0 | Thresholds
| Penalty | -1 | -2 | -3 | -4 | -5 | -6 | -7 | Control | 400 | 500 | 700 | 1000 | 1500 | 2000 | 3000 | Encumbr. | 900 | 2000 | 3000 | 4000 | 6000 | 9000 | 14000 |
| Ranged AttacksDescription | Pen | Wound | AP | ROF | Shots | Bulk | Aim | Range | Speed | Strike Laser | 55 | +3¼ | -4 | 20 | 5000 | +3 | +10 | +18 | c | Needle Cannon | 48 | +2½ | -7 | 10 | 400 | +7½ | +7 | 2.5k | 400 | ArmorDescription | Protects | Armor Score | Blunt | Pad | Activation | Armor Plates | 1-10 | +13 | 12.5 | 6 |
Mass: 9 tons Price: $220 k
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Alexia Capra Off-Road Truck |
The army needs supplies in order to fight, and the Capra's role is to haul those supplies even to hard-to-access areas through poor terrain.
A standard model comes with a 2.5 m × 2.5 m × 7 m bed.
| | Attributes- Size: +7
- Density: -1
- Traction Strength: +18
- Coordination: +0
- Vigor: +0
Specs- 40 m³ cargo space
- Seats 2 Size +0 occupants
Traits- Restricted Motion: Stiff Torso
- Susceptible (electric shock, +4 Dose)
- Susceptible (immersion)
Gear- Camera, Improved
- Computer: Compute +8
- Lidar, Navigational
- Radar, Navigational
| Penetration Limit: 2d6, +7¾ Injury Susceptibility: -15½
Large Wound Limit: +13¾ | Wound Score Limit: +17 |
Action Score: -1½ | Action Points: 3.5 | Base Move: 8 Drive:
| Maneuver: 16 | | Road Speed: 220 (170 km/h) | Range: 800 km | | Off-Road Speed: 50 (42 km/h) [hindered -1] | | Stability: +2 | Handling: +0 | Thresholds
| Penalty | -1 | -2 | -3 | -4 | -5 | -6 | -7 | Control | 1000 | 1500 | 2000 | 3000 | 4000 | 5000 | 7000 | Encumbr. | 5000 | 7000 | 10000 | 15000 | 20000 | 30000 | 40000 |
| ArmorDescription | Protects | Armor Score | Blunt | Pad | Activation | Body Panels | 1-10 | -¼ | 6.75 | 9 |
Mass: 17 tons Price: $22 k
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