ST 64 DX 14 HT 12
Bulk 46 Weight 5500 kg SM 0
Basic Speed 6.5
|Air Move:||30 (480 top speed)|
|Ground Move:||6 (7 sprint)|
Advantages: Acute Vision 2; Doesn't Breathe (Oxygen Combustion); Enhanced Move 4; Extra Arms (4 Hardpoints; Weapon Mount); Hyperspectral Vision; Flight (Wings); Innate Attack 38.7 (beam+6 (38d+2 laser); accurate +9; rapid fire 4; increased 1/2 D range ×2000; increased Max range ×600; armor divisor (2)); Innate Attack 38.7 (beam+4 (38d+2 laser); accurate +9; rapid fire 4; increased 1/2 D range ×1000; increased Max range ×300; armor divisor (3); alternate attack ×1/5); Innate Attack 12.7 (beam+2 (12d+2 laser); accurate +9; rapid fire 40; increased 1/2 D range ×600; increased Max range ×200; armor divisor (2); alternate attack ×1/5); Machine Meta-Trait; Payload 15; Pressure Support 1; Scanning Sense (Radar; Increased Range 200 km (20 km imaging)); Telecommunication (Radio; Video); Telecommunication (Laser; Video); Telescopic Vision 12; Perk (Penetrating Voice)
Disadvantages: Electrical; Maintenance (1 person, monthly); No Legs (Wheeled); No Sense of Taste/Smell; Restricted Diet (Hydrogen); Social Stigma (Valuable Property); Weak Bite (No Bite)
Description: This is a robot fighter jet. It uses vectored thrust variable bypass hydrogen turbofans for thrust, allowing it to hover and to sprint at supersonic speeds. Its innate attack is the 30 cm Vehicular Laser, the guts of the laser are deep inside the armored body of the robot, the beam is aimed by a 30 cm mirror mounted in a small armored turret. A 1000 E/s, 50,000 E power pack supplies energy to the laser, allowing a ROF 4 and 200 shots at full power (1/10 power shots do damage as a heavy laser and can be spat out at ROF 40). The weapons mount arms will typically carry a variety of missiles, either air to air missiles (treat as SAMs for game stats) or anti-armor missiles. A typical SAM pod will mount 50 AAMs, an anti-armor pod will carry 30 missiles. The payload compartment is a bomb-bay, capable of carrying 600 kg of bombs. A 600 kg homing bomb will do 850d cr ex when it explodes.
This robot's computer can mount a highly sophisticated, flexible, and goal oriented AI. An IQ 11, Per 12, Will 10 class 2a AI with combat reflexes is typical, with ten 16 point modular slots and the following skill programs in memory: Innate Attack - 17; Artillery (Guided Missile) - 17; Intimidation - 14; Observation - 16; Soldier - 15; Tactics - 14.
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