Rocket Launcher Table

Rocket Launchers
TL Weapon Type Damage Acc Range Weight ROF Shots Min ST Bulk Rcl Cost LC Notes
9 Rocket Launcher, 40 mm as grenade 4+2 2000/8000 3/2 1 6(3) 9 -5 1 3000 1 [1,2]
direct hit pi+7 12d [3]
low velocity cr 1d+2 1000
backblast burn 1d 1 [4]
9 Rocket Launcher, 50 mm as grenade 4+2 3000/10000 3/2 1 3(3) 9 -5 1 3500 1 [2,5]
direct hit pi+8 15d [3]
low velocity cr 2d-1 1000
backblast burn 1d+1 2 [4]
9 SAM, 70 mm cr 30d ex[6d] 4+2 1000/10000 14/10 1 1(8) 10 -5 1 5000 1 [6]
direct hit pi+12 57d [3]
backblast burn 3d 2/5 [4]
9 Anti-armor missile, 120 mm cr 100d(10) 4+2 200/3000 22/15 1 1(10) 9 -5 1 3500 1 [6]
direct hit pi+16 14d [3]
backblast burn 5d 3/8 [4]

Notes
[1] Rockets use the same warhead as a 40 mm propelled grenade.
[2] For an additional $2000 per rocket ($500 at TL 10, $100 at TL 11+), rockets can be Homing. Homing rockets travel at 600 m/s (70 m/s if low velocity).
[3] Direct hit damage is halved at 3 to 10 meters, divided by 3 at 1 to 2 meters. This damage from rockets that explode on impact is not limited by blow-through.
[4] The backblast is a 1 meter wide Cone that affects anyone behind the launcher (low velocity rockets do not cause backblast).
[5] Rockets use the same warhead as a hand grenade, but are fused to detonate on impact.
[6] Homing.

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