Swine are usually only found where there is some thick vegetation for cover, but otherwise can be found in many habitats. They are fond of wallowing in mud. Swine are mainly active at dusk, dawn, and at night.
Swine have a very broad diet. They forgae by rooting about in the soil with their snouts and tusks, eating anything edible that they find. They will also take any source of food they come across, from grains and fruits to small animals and carrion.
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The Tropical checkbox indicates the animal in question is from a tropical climate.
The Captive checkbox is for animals that have been kept in captivity all their lives, without the ability to hone their reflexes, muscles, and skills like their wild relatives. It would be appropriate for a pig raised in a sty all its life. Free range domestic pigs are not considered 'captive' for this purpose.
Marking the T? checkbox will give you the stats in template form with all costs listed, otherwise you get a stat sheet as for a character.
Marking the HR? checkbox will print the information using all my house rules. Otherwise, the stats will be as compatable with plain vanilla GURPS as possible (although several custom advantages and disadvantages will be present, see my Traits page).
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