Laser heat rays emit continuous beams of light, that must be held on target for long enough to disable it. Typically, the beam will need to dwell on hard targets for several seconds in order to burn through armor. Heat rays cause burning (not tight beam burning) damage.
Heat ray lasers are experimental in early TL 8, and are fielded on warships and as area defense stations against mortars, rockets, artillery, drones, and aircraft in late TL 8. They continue in use into TL 9, until they are superceeded by high energy lasers.
|TL||Weapon||Type||Damage||Acc||Range||Mass (kg)||ROF||Shots||Min ST||Bulk||Rcl||Cost||LC|
|8||Point Defense Laser||burn+4.5||2.5||21+5||15 km/-||2000/40||10||10000||163M||-10||1||1.2 M||1|
Point Defense Laser: A laser commonly found on board naval vessels and military trucks. It is designed to burn rockets, shells, missiles, and drones out of the sky. It also works well for disabling small watercraft. This laser is powered by a Diesel generator. The beam is directed by a turreted beam pointer telescope, which can turn separately from the main laser generator and power supply. Skill: Gunner (Beams). Aperture 40 cm. Depth of focus multiplier 0.08. Beam power 90 kW. Energy used per shot 40 kJ. Complete Diesel refueling 40 kg, $40.
|Heat ray beam pointer directing laser light onto a target.|
Custom Heat Ray Laser Weapon
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