# Cyclic Enhancement - continuous

## variable

Any advantage taken with the Cyclic enhancement and the Resistible limitation can be made continuous - the victim keeps taking damage until he makes his HT check or is cured. The enhancement value depends on the base cost and the penalty to the HT check:

HT-5 | Base cost × 20 |

HT-4 | Base cost × 10 |

HT-3 | Base cost × 6 |

HT-2 | Base cost × 4 |

HT-1 | Base cost × 3 |

HT | Base cost × 2 |

HT+1 | Base cost × 1 1/2 |

HT+2 or better | Base cost × 1 |

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